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        • Processing Workflow
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        • 1.1 Sign-Up, Login-Get3D Cloud
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      • 📁Getting Started
        • 2.1 Newbie Guide
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      • 📁Detailed Steps
        • 3.1 How to check the upload status on Get3D Cloud
        • 3.2 How do I view the dataset status
        • 3.2 How do I share or download models
        • 3.4 How do I change model information? (name, description, cover,etc.)
        • 3.5 How do I annotate or measure on a 3D model
        • 3.6 How to generate an Elevation profile on Get3D Cloud
        • 3.7 How to calculate volumes on Get3D Cloud
        • 3.8 How to export annotations on Get3D Cloud
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On this page
  • 1 Create Project
  • 2 Global Processing
  • 3 Tiles Processing
  • 4 Save Project
  • 5 Export Model
  1. USER HELP CENTER
  2. Get3D ModelFun
  3. Basic Information

Processing Workflow

Model editing generally follows a certain sequence. This chapter will introduce the workflow of using Get3D ModelFun.

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Last updated 12 days ago

1 Create Project

After opening the software, click Project > New to enter the project setup interface. Set the project name and path, then select OSGB and OBJ files.

  • Without OBJ data, the project can only perform OSGB color correction but cannot edit oblique data.

  • The OSGB data must include data files and metadata.xml.

  • OSGB and OBJ must have the same offset and coordinate system.

  • To use the AT Mapping feature, click AT Setting, select the AT file path and photo path, then click OK after setup.

2 Global Processing

After creating the project, the software automatically opens the OSGB View, which provides an overview of the entire model. In this view, you can browse the model and see operation traces.

The Delete Fragments, Water Fix, and Color Adjustment functions apply edits to the entire model and must be performed in the OSGB View.

Following standard workflow:

  1. Delete bottom fragments and repair water surfaces after creating the project.

  2. Color adjustment is typically done at the final stage of model editing.

Edited results must be viewed in the OBJ View.

To check the edits, click Open/Close Tile button and select tiles in the OSGB View, and the software will automatically load the corresponding OBJ View.

3 Tiles Processing

After completing the overall editing, edit the model's local parts by tiles in the OBJ View.

1) Select one or multiple tiles open for editing.

2) Use the structure and texture functions to modify the model's local parts. There is no strict order for using the editing tools, but typically, the sequence is to work on the structure first and then the texture.

3) After editing, close the tile, select another area tile to continue editing, and repeat until the entire model is completed.

Do not open too many tiles at once, as it may cause the model to lag, affecting the operation.

4 Save Project

The edited results are saved in the project. Click Project > Save Project to save the project. Additionally, the software provides backup and restore functions, which users can operate according to their needs.

5 Export Model

When the model editing complete, click Project > Export Model to export OBJ/OSGB format models.

Select the exported model type and exported path.

Manually or automatically select the tiles to be exported.

  • Modified: Selecting all edited tiles.

  • Select All: Selecting all tiles.

  • Invert: Invert the selection of selected tiles.

  • Remove: Remove the selection

Click Apply to export models.

For more details on deleting fragments, refer to the section .

For more details on water surface refinement, refer to the section .

For more details on color adjustment, refer to the section .

For more details on editing functions, refer to the section and .

For more details on backup and restore, refer to the section .

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Detailed Functions > Structure
Detailed Functions > Texture
Detailed Functions > Project > Backup and Restore
Detailed Functions > Texture > Adjust Color
Detailed Functions > Structure > Delete Fragments
Detailed Functions > Structure > Water Fix