# Tools

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## Clip View

This function is used to hide parts of a model to facilitate texture correction in occluded areas.

<figure><img src="/files/JzfHFIaZNOdizRZeDk8m" alt=""><figcaption></figcaption></figure>

There are two modes to clip view: **Plane Clip** and **Rectangle Clip**.

**Plane Clip:**

* **Clip from View:** Uses the screen window as the clipping plane.&#x20;

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* **Three-Point Clip:** Select three points on the model to set the clipping plane.

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* **Quick Horizonal Clip:** Click a point on the model to use its elevation as the clipping plane.

<figure><img src="/files/yqPdtMHVRpZ3Exejp57g" alt=""><figcaption></figcaption></figure>

Adjust the slider to change plane's position. All three planar methods are applicable.

Quick Button:

* **Enable Clip**: Display the clipping view.
* **Show Clip Plane**: Show or hide plane.
* **Invert Clipping**: Flip the direction to view.

<figure><img src="/files/gi2aNSIPMtieMP3zvuFp" alt=""><figcaption></figcaption></figure>

**Rectangle Clip:**

* **Two-Point Draw:** Select two points to draw a box and define the visible area.

<figure><img src="/files/G9cSCjpkw0vB8Roa0vqk" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/tzX8vtxt96BJsYdJqrmZ" alt=""><figcaption></figcaption></figure>

* **Three-Point Draw:** Select three points to draw a box and define the visible area.

<figure><img src="/files/TPrE6ECUZwaDDnLESHjl" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/HQxjISjRyGytq3BqokMP" alt=""><figcaption></figcaption></figure>

Quick Button:

* **Enable Clip**: Display the clipping view.
* **Top View**: Show model's top view.

<figure><img src="/files/fjxVsx5Co6dsYQdhbGzN" alt=""><figcaption></figcaption></figure>

## Measurement

**1) Coordinate Measurement**

Users can perform coordinate measurements by clicking any point on the model.

<figure><img src="/files/q7BqfPl0fXoLeVDZHbvo" alt=""><figcaption></figcaption></figure>

**2) Distance Measurement**

Users can click two points on the model to draw a line for distance measurement.

<figure><img src="/files/4YXTkb9hSzF74uq4Gttd" alt=""><figcaption></figcaption></figure>

**3) Area Measurement**

Users can draw polygons for area measurement by clicking points on the model surface. Double-click to close the polygon.

<figure><img src="/files/rSwLMUx0saVF9rOuyRJK" alt=""><figcaption></figcaption></figure>

## Import Annotation

Get3D ModelFun supports synchronized annotation with **Get3D Viewer**, allowing users to add **DVP** format annotations to both OSGB and OBJ views. This enables quick identification of problem areas and precise positioning.

* [Add labels in Get3D Viewer](/user-help-center/get3d-viewer/software-overview/analysis-menu.md#add-label) and export as \*.dvp file.

<figure><img src="/files/nkOpGUTdx63jv31TE9DR" alt=""><figcaption></figcaption></figure>

* Select annotation file(\*.dvp) path to import it. The windows will show the label information.

<figure><img src="/files/RoA7OrdpB0xCLqGjShFt" alt=""><figcaption></figcaption></figure>

* Double-click label, and the model will move to the label position. Right-click label, it will display label information.

<figure><img src="/files/s5cdhyzuja2V21V4wVyi" alt=""><figcaption></figcaption></figure>

* When importing a large number of labels, you can search to find it.

<figure><img src="/files/P4gYMiGatXGUmOeCqdeP" alt=""><figcaption></figcaption></figure>


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