v7.0.3
Aerial Triangulation (AT)
Algorithm Optimization: AT efficiency has improved 3x compared to Get3D Mapper v6.2.
Parameter Interface: Updated the AT parameter settings interface.
3D Reconstruction
Algorithm Optimization: Reconstruction efficiency is now 2x faster than version 6.2.
Model Quality: Improved overall flatness of 3D Mesh models.
Introduced an automatic water surface completion algorithm.
Resolved thin-sheet texture anomalies.
Enhanced geometric integrity of thin sheets.
Fixed geometric issues in photovoltaic panel scenes with broken meshes.
Addressed precision loss in OBJ format under geographic coordinate systems.
Improved texture clarity for aerial photo modeling.
Corrected abnormal bulges caused by moving shadows in photos.
2D Reconstruction
New Feature: Added 2D reconstruction capabilities to generate TDOM/DSM.
Other Features
Edit Control Point: Enhanced control point editing functionality.
Model Origin Setting: Supports multi-origin planning for efficient management of large-scale datasets in projects.
Merge DOM/DSM: Added a merging tool with coordinate system conversion capabilities.
Save to Camera Database: Enabled camera parameter saving for reuse.
Default Tile Size: Optimized tile size for new reconstructions.
Project Space Usage: Reduced overall project space usage by over 40%, ensuring the total size does not exceed the raw data storage.
Export Block: Improved functionality for exporting reconstruction blocks.
1 Aerial Triangulation (AT)
1.1 Algorithm Optimization
The AT algorithm has been optimized, achieving a 3x efficiency improvement compared to Get3D Mapper v6.2.

1.2 Parameter Interface Adjustment
The AT parameter setting interface has been updated, with added parameter descriptions. Please refer to Aerial Triangulation Setting Instruction for details.
2 3D Reconstruction
2.1 Algorithm Optimization
Reconstruction efficiency has improved by 2x compared to version 6.2.

2.2 Model Improvements
Overall flatness of 3D Mesh models is significantly enhanced.
Left: optimized, right: before optimization.






2.3 Automatic Water Surface Completion
A new algorithm is introduced.
Left: optimized, right: before optimization.

2.4 Thin-Sheet Texture Issue
Fixed texture anomalies in thin sheets.
Left: optimized, right: before optimization.

2.5 Thin-Sheet Geometric Integrity
Improved geometric integrity
Left: optimized, right: before optimization.

2.6 Photovoltaic Scene Mesh Gaps
Fixed issues with broken geometries
Left: optimized, right: before optimization.

2.7 OBJ Precision Loss
Addressed precision loss in geographic coordinate systems. OBJ files now retain precision.
Left: optimized, right: before optimization.


2.8 Texture Clarity
Enhanced clarity in aerial photo modeling.
Only applies to forests, vegetation and other texture clarity optimization with excessive chromatic aberration tones. There will be a large number of vehicle error textures when there are moving vehicles.


Left: optimized, right: before optimization.

2.9 Remove Shadow
Fixed abnormal bulges caused by moving shadows.
This feature is effective for sunny environments with strong shadow color differences.

Left: optimized, right: before optimization.






3 2D Reconstruction
Added 2D reconstruction capabilities to generate TDOM and DSM.
Right-click block and select New 2D Reconstruction or click the New 2D Reconstruction in the right bottom side to enter the Reconstruction screen.

In the Reconstruction Settings screen, you can perform operations such as selecting Coordinate System and setting the width of each modeling’s tile.

By clicking Submit Production, you can select the type of 2D production you want to output. DOM and DSM product are supported in 2D reconstruction. Set the resolution for DOM/DSM.

Click on Select Grids to selectively model parts of the entire interior of the area.

After all the settings are done, you can click OK to submit the production and enter the reconstruction calculation.
4 Other Features
4.1 New Features
4.1.1 Save to Camera Database
Allows users to add or save camera parameters in the software, reducing the need for repeated manual input.
①Select a photo group, input or import camera parameters, and click "Save to Camera Database".

②If parameters for the same model exist, a prompt will appear.

③Click OK to navigate to the camera database management interface for further edits.


4.1.2 Model Origin Setting
Supports multi-origin planning for efficient management of large-scale datasets in projects.
Scenario: For 3D models in OSGB format, due to limitations on decimal precision, data with ground resolutions at the centimeter level may experience a loss of precision when the model's position in the X or Y direction exceeds 10,000 meters from the origin during reconstruction. This can lead to visual issues such as flickering surfaces in the displayed model.
To address this, a model origin should be defined for every 10,000-meter grid to reduce the magnitude of model coordinate values.
Model Representation:
Model Position = Model Coordinates + (x, y, z) in metadata.xml
Example:

Steps:
① Import boundary KML/SHP.

② Set the initial origin coordinates, gird length and model origin position.

③ Model origin view.

④ Export model origin.

⑤ Import multi-origin file in product setting interface. Tiles will be exported automatically based on the defined origins.

4.1.3 Merge DOM/DSM
Added a merging tool with coordinate system conversion capabilities.

4.2 Enhanced Features
4.2.1 Edit Control Point
The interface is divided into four parts: Control Point Information, Marking Point Information, View Panel and Photos Preview Panel
Control Points Information:


Marking Point Information:


The view panel includes the Block View, 3D View, and Control Points Record.
Block View displays a 2D view of the photos and control points within the block. It is primarily used for selecting, locking, and unlocking control points.

3D View displays the spatial positions of control points, point clouds, and photos.

Control Points Record shows the point records collected in the field, which are used to determine the actual location corresponding to the marked points. Users can refer to the point record to perform marking operations.

Photos preview panel shows photos to be marked and marking tools.


Please refer to Edit Control Points section to see more operation details.
4.2.2 Default Tile Size
Prevents crashes during new reconstruction tasks by setting reasonable default values.
4.2.3 Project Space
Reduces space usage by over 40%; total size does not exceed raw data storage.
Optimizations have been implemented to reduce disk space consumption during project operations. The disk space required for projects in the Get3D Mapper 7.0 version is significantly reduced. It is recommended to reserve storage space equivalent to 1x the raw image data size.

4.2.4 Export Block
Improved export options for reconstruction blocks, supporting various formats (e.g., XML, XBIN).


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