v7.0.3

Aerial Triangulation (AT)

  • Algorithm Optimization: AT efficiency has improved 3x compared to Get3D Mapper v6.2.

  • Parameter Interface: Updated the AT parameter settings interface.

3D Reconstruction

  • Algorithm Optimization: Reconstruction efficiency is now 2x faster than version 6.2.

  • Model Quality: Improved overall flatness of 3D Mesh models.

  • Introduced an automatic water surface completion algorithm.

  • Resolved thin-sheet texture anomalies.

  • Enhanced geometric integrity of thin sheets.

  • Fixed geometric issues in photovoltaic panel scenes with broken meshes.

  • Addressed precision loss in OBJ format under geographic coordinate systems.

  • Improved texture clarity for aerial photo modeling.

  • Corrected abnormal bulges caused by moving shadows in photos.

2D Reconstruction

  • New Feature: Added 2D reconstruction capabilities to generate TDOM/DSM.

Other Features

  • Edit Control Point: Enhanced control point editing functionality.

  • Model Origin Setting: Supports multi-origin planning for efficient management of large-scale datasets in projects.

  • Merge DOM/DSM: Added a merging tool with coordinate system conversion capabilities.

  • Save to Camera Database: Enabled camera parameter saving for reuse.

  • Default Tile Size: Optimized tile size for new reconstructions.

  • Project Space Usage: Reduced overall project space usage by over 40%, ensuring the total size does not exceed the raw data storage.

  • Export Block: Improved functionality for exporting reconstruction blocks.

1 Aerial Triangulation (AT)

1.1 Algorithm Optimization

The AT algorithm has been optimized, achieving a 3x efficiency improvement compared to Get3D Mapper v6.2.

1.2 Parameter Interface Adjustment

The AT parameter setting interface has been updated, with added parameter descriptions. Please refer to Aerial Triangulation Setting Instruction for details.

2 3D Reconstruction

2.1 Algorithm Optimization

Reconstruction efficiency has improved by 2x compared to version 6.2.

2.2 Model Improvements

Overall flatness of 3D Mesh models is significantly enhanced.

Left: optimized, right: before optimization.

2.3 Automatic Water Surface Completion

A new algorithm is introduced.

Left: optimized, right: before optimization.

2.4 Thin-Sheet Texture Issue

Fixed texture anomalies in thin sheets.

Left: optimized, right: before optimization.

2.5 Thin-Sheet Geometric Integrity

Improved geometric integrity

Left: optimized, right: before optimization.

2.6 Photovoltaic Scene Mesh Gaps

Fixed issues with broken geometries

Left: optimized, right: before optimization.

2.7 OBJ Precision Loss

Addressed precision loss in geographic coordinate systems. OBJ files now retain precision.

Left: optimized, right: before optimization.

2.8 Texture Clarity

Enhanced clarity in aerial photo modeling.

Only applies to forests, vegetation and other texture clarity optimization with excessive chromatic aberration tones. There will be a large number of vehicle error textures when there are moving vehicles.

Left: optimized, right: before optimization.

2.9 Remove Shadow

Fixed abnormal bulges caused by moving shadows.

This feature is effective for sunny environments with strong shadow color differences.

Left: optimized, right: before optimization.

3 2D Reconstruction

Added 2D reconstruction capabilities to generate TDOM and DSM.

Right-click block and select New 2D Reconstruction or click the New 2D Reconstruction in the right bottom side to enter the Reconstruction screen.

Create New 2D Reconstruction

In the Reconstruction Settings screen, you can perform operations such as selecting Coordinate System and setting the width of each modeling’s tile.

Set Reconstruction Parameters

By clicking Submit Production, you can select the type of 2D production you want to output. DOM and DSM product are supported in 2D reconstruction. Set the resolution for DOM/DSM.

Select Product Type

Click on Select Grids to selectively model parts of the entire interior of the area.

Select Grids

After all the settings are done, you can click OK to submit the production and enter the reconstruction calculation.

4 Other Features

4.1 New Features

4.1.1 Save to Camera Database

Allows users to add or save camera parameters in the software, reducing the need for repeated manual input.

①Select a photo group, input or import camera parameters, and click "Save to Camera Database".

②If parameters for the same model exist, a prompt will appear.

③Click OK to navigate to the camera database management interface for further edits.

4.1.2 Model Origin Setting

Supports multi-origin planning for efficient management of large-scale datasets in projects.

Scenario: For 3D models in OSGB format, due to limitations on decimal precision, data with ground resolutions at the centimeter level may experience a loss of precision when the model's position in the X or Y direction exceeds 10,000 meters from the origin during reconstruction. This can lead to visual issues such as flickering surfaces in the displayed model.

To address this, a model origin should be defined for every 10,000-meter grid to reduce the magnitude of model coordinate values.

Model Representation:

Model Position = Model Coordinates + (x, y, z) in metadata.xml

Example:

Steps:

① Import boundary KML/SHP.

Import KML

② Set the initial origin coordinates, gird length and model origin position.

Set Intitial Origin

③ Model origin view.

Model Origin View

④ Export model origin.

Export Model Origin

⑤ Import multi-origin file in product setting interface. Tiles will be exported automatically based on the defined origins.

Import Multi-Origin File for Product

4.1.3 Merge DOM/DSM

Added a merging tool with coordinate system conversion capabilities.

4.2 Enhanced Features

4.2.1 Edit Control Point

The interface is divided into four parts: Control Point Information, Marking Point Information, View Panel and Photos Preview Panel

Control Points Information:

Marking Point Information:

The view panel includes the Block View, 3D View, and Control Points Record.

Block View displays a 2D view of the photos and control points within the block. It is primarily used for selecting, locking, and unlocking control points.

Block View

3D View displays the spatial positions of control points, point clouds, and photos.

3D View

Control Points Record shows the point records collected in the field, which are used to determine the actual location corresponding to the marked points. Users can refer to the point record to perform marking operations.

Control Points Record

Photos preview panel shows photos to be marked and marking tools.

Photos Preview
Button Table

Please refer to Edit Control Points section to see more operation details.

4.2.2 Default Tile Size

Prevents crashes during new reconstruction tasks by setting reasonable default values.

4.2.3 Project Space

Reduces space usage by over 40%; total size does not exceed raw data storage.

Optimizations have been implemented to reduce disk space consumption during project operations. The disk space required for projects in the Get3D Mapper 7.0 version is significantly reduced. It is recommended to reserve storage space equivalent to 1x the raw image data size.

4.2.4 Export Block

Improved export options for reconstruction blocks, supporting various formats (e.g., XML, XBIN).

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